"Cloud" Features for Xbox on the Way

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Microsoft has confirmed that information technology's working on cloud features for Xbox, only if anyone tells you what that means on the nose, they're dismissed.

Brian Prince, a Microsoft executive and all or so cloud guru, has confirmed that "the taint" will be coming to Xbox soon. In fact, Prince is already working on it. "You will make up eyesight things in the Xbox platform that's cloud-specific," he announced during a peach at GDC China. "I'm already doing it, it's in truth exciting, merely I can't tell you about it or other I'll begin fired."

Because Prince presumably enjoys beingness employed, He unbroken his promise of non mentioning any specifics of what new abilities the Xbox would Be in all likelihood to hear. He did, all the same, speak further about how the cloud has been integrated with other systems and services, and some of the challenges that the manufacture will represent forced to overcome while it shifts towards a higher dependency on that.

Prince misused both OnLive and Gaikai as examples of how things might work, citing the ii cloud gaming services A an interesting platform for developers. When working with cloud gaming, he explained, gamy-makers can either design them in real time for Microsoft's cloud servers, Beaver State send them to companies such as OnLive and Gaikai to handgrip things for them. "These are really play platforms as a service," Prince claimed. "There are some limitations here, but I really do think this is the distant future of gaming in the cloud."

The limitations to which Prince was referring are the costs related to with developing games to be remotely accessed from a large server located somewhere other than inside of your console. With things arsenic they are currently, this sort of development is only if really feasible for AAA titles. "If you're not therein blank space," he explained, "they don't want to talk to you as such."

With Prince make out-deep working on taint integration for the Xbox, it's probably a safe bet to say he's exceedingly up on about Microsoft's interest in embracing the system for its favourite console agate line in the near prospective. Sony already allows cloud saving for its PlayStation Plus subscribers, and has antecedently announced cloud saves for use with its upcoming Vita handheld system that will allow for cross-comfort gaming with the PS3. It seems likely that Microsoft is interested in at least maintaining pace with its challenger, though whether Xbox's cloud consolidation will stop at saves (an update already scheduled for inclusion body in the incoming XBL dashboard excogitation) or germinate into rumbling-pursy game distribution is still unknown.

Beginning: Gamasutra

https://www.escapistmagazine.com/cloud-features-for-xbox-on-the-way/

Source: https://www.escapistmagazine.com/cloud-features-for-xbox-on-the-way/

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